#pragma once

#include "PointSignature.h"

class SymmetryVoter
{
public:
    SymmetryVoter(PointSignature sigA, PointSignature sigB);

	Vec3d firstPoint();
	Vec3d secondPoint();

	int firstID();
	int secondID();

	bool reflection(Vec4d &trans);

private:
    PointSignature psA, psB;
};

